Or it can be how a game like Eco establishes the connection between your actions and the other aspects of the environment. This might be how a game like Terra Nil makes the land itself a character in the experience. As she quotes, “games of environmental responsibility animate our capacity to respond, to affect and be affected, to engage with others: other species, other people, and the otherness of our own planet.” They offer a chance to consider play from an ecological perspective. The games in this list take inspiration from Alenda Chang’s Playing Nature book. These games encourage players to consider the impact of their actions on the environment, as well as their interconnectedness to the world in which they live. There are, however, many games that offer quite the reverse. It’s easy to assume that video games are all about building big cities or running successful economies. BioShock Infinite developer responds to Christian faith in his game.Developer responds to That Dragon Cancer at Greenbelt.That Dragon Cancer, spiritual reflection.Passage devotional session at Greenbelt.Developer responds to his games in Exeter Cathedral service.Then he has worked with the Church of England to run acts of worship in Exeter Cathedral where a video game like Flower, Journey or Abzu are a central element.Ĭhurch services integrated with video game: Other times he has set-up unusual video games like Joust Mania, in local parks. This has sometimes been to great outside video game experiences, with games like That Dragon Cancer, Passage and Jesus Run, at the Greenbelt arts festival. Over the years Andy Robertson has worked to cross this line, brining video games to be a central part of aspects of culture usually reserved for more weighty or serious things. But we don't expect to find them in arts festivals, church services or park gatherings.
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We expect to find them in bedrooms, living rooms, the chip shop and the motorway services. Video games are not often used in mature cultural spaces.